Machine Learning
This weekend, I pushed a bunch of other stuff aside and managed to complete the game-play parallelization effort. It was definitely worth it. Before the refactoring, tensorflow was able to play about 3 games per second. Now it’s able to…
Machine Learning
I’ve been making slow progress on refactoring my code to play checkers in parallel. In fact, it’s not merely to play in parallel, but in fact, more like simultaneously. Parallel implies that games going on simultaneously have nothing to do…
Machine Learning
It’s a new year. I’m too busy, but now that the holiday craziness is over it’s time to hunker down and do what I decided: refactor my home-grown checkers game-playing mechanics to play games in parallel rather than sequentially. It…
Machine Learning
This morning, I completed the “plumbing” for checkers. Specifically, with all the game mechanics in place, I now have a framework that will allow two “players” (a red player and a black player) to play against each other ad infinitum…