Machine Learning
This weekend, I pushed a bunch of other stuff aside and managed to complete the game-play parallelization effort. It was definitely worth it. Before the refactoring, tensorflow was able to play about 3 games per second. Now it’s able to…
Machine Learning
It’s a new year. I’m too busy, but now that the holiday craziness is over it’s time to hunker down and do what I decided: refactor my home-grown checkers game-playing mechanics to play games in parallel rather than sequentially. It…
Machine Learning
Note: This post is the ultimate result of my quest for how to do softmax backpropagation in my hand-coded model for this project. The actual math for softmax back propagation is not something that was specifically covered in my coursework….
Machine Learning
This morning, I completed the “plumbing” for checkers. Specifically, with all the game mechanics in place, I now have a framework that will allow two “players” (a red player and a black player) to play against each other ad infinitum…
Machine Learning
Yesterday, I put some of the plumbing in place to eventually run a checkers game for one or two AIs. Specifically, the board is represented, the fundamentals of pieces are represented, and the system has a way, for any given…
Machine Learning
I just finished doing what I set out to do about a week ago. I took the my NN number-classifier and ported it over to Python. Here are my thoughts on the process and on Python itself. My Approach In…